AR doesn’t replace your vision, but rather adds to it. Think Pokemon Go, an app that uses cameras on mobile devices to introduce new visuals to the existing environment. This can work well for games, museum exhibits, or for educational purposes.
VR aims to ‘replace’ your vision. Think VR simulators and VR headsets that take over once you put them on, to create an entire new immersive and interactive dimensions for the user. VR is good for training purposes, and to create a realistic immersive brand experience.